Sort by:
From $5.00
'You may exile two blue cards from your hand rather than pay this spell's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If...
From $14.50
'Permanents you control gain hexproof and indestructible until end of turn.
From $0.75
'At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike,...
From $5.25
'Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
From $5.25
'Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
From $0.50
'Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain...
From $1.50
'Choose two — • Your opponents can't gain life this turn. • Atarka's Command deals 3 damage to each opponent. • You may put a land card from your hand...
From $1.75
'Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
$0.25
'Enchant creature
You control enchanted creature.
At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.
$299.99
4 decks per case Red alert! Outwit and outmaneuver your friends in Star Trek's final frontier! Four ready-to-play decks built for Commander, Magic's most popular multiplayer format, each themed after iconic crews, fleets, and armies from Star...
From $17.25
'If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.