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'Flying When Azor enters, each opponent can't cast instant or sorcery spells during that player's next turn. Whenever Azor attacks, you may pay {X}{W}{U}{U}. If you do, you gain X...
'This land enters tapped.
{T}: Add {W} or {U}.
'At the beginning of your upkeep, put a filibuster counter on this creature. Then if this creature has five or more filibuster counters on it, you win the game. Whenever...
'At the beginning of your upkeep, put a filibuster counter on this creature. Then if this creature has five or more filibuster counters on it, you win the game. Whenever...
'This land enters tapped.
{T}: Add {W} or {U}.
'This land enters tapped.
{T}: Add {W} or {U}.
'This land enters tapped.
{T}: Add {W} or {U}.
'This land enters tapped.
{T}: Add {W} or {U}.
'This land enters tapped.
{T}: Add {W} or {U}.
'This land enters tapped.
{T}: Add {W} or {U}.
'This land enters tapped.
When this land enters, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
'When this creature dies, each player sacrifices a creature of their choice.