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Elemental permanent spells you cast from your hand gain evoke {4} as you cast them. (If you cast a spell for its evoke cost, it's sacrificed when it enters.) Whenever...
'Whenever Ashling deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature.
'You don't lose unspent red mana as steps and phases end. Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card....
Choose two — • Create a token that's a copy of target Elemental you control. • Target player draws two cards. • Ashling's Command deals 2 damage to each creature...
Choose two — • Create a token that's a copy of target Elemental you control. • Target player draws two cards. • Ashling's Command deals 2 damage to each creature...
'You don't lose unspent red mana as steps and phases end. Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card....
'{T}: Add {W}.
'As this enchantment enters, choose odd or even. (Zero is even.) Each creature with mana value of the chosen quality has haste. Each creature without mana value of the chosen...
{T}: Add {W}.
'Flying
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
'Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) {1}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. {1}{W}{B}, Sacrifice...
'{T}: Add {W}.