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'Target player draws three cards.
'Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card.
'Target player draws three cards.
'Flying, ward {2}
This creature enters prepared.
Whenever this creature attacks, you may exile eight cards from your graveyard. If you do, this creature becomes prepared.
'Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
'Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card.
'Target player draws three cards.
'When you cast this spell while you control your commander, copy this spell. You may choose a new target for the copy. Return target permanent card from your graveyard to...
'Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on...
'Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
'When you cast this spell while you control your commander, copy this spell. You may choose a new target for the copy. Return target permanent card from your graveyard to...
'Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.