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There are certain times of year where a Necromancer’s power reaches new heights, flooding the world with dark creatures and black magic. It’s at this time when the mass graves...
'This creature can't block. Other Zombie creatures you control get +1/+1. You may cast this creature from your graveyard if you pay {1} more to cast it for each other...
'When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
'{U}{B}, {T}: Create a 1/1 blue and black Zombie Wizard creature token. {U}{U}{B}{B}: Target player loses X life and mills X cards, where X is the number of Zombies you...
'This land enters tapped. {T}: Add {C}. Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black...
'Other Zombie creatures you control get +1/+1.
{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
'When this creature enters, you may search your library for a creature card, put that card into your graveyard, then shuffle. Unearth {3}{B} ({3}{B}: Return this card from your graveyard...
'{B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.) Swampcycling {2} ({2},...
'This creature can't block.
You may cast this card from your graveyard as long as you control a Zombie.
'This creature enters tapped.
'At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.
'Other Zombie creatures you control get +1/+1.
{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.