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Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put...
Battlefront — Whenever Korok attacks, creatures you control get +X/+X until end of turn, where X is the number of opponents you attacked this turn.
This land enters tapped unless you have two or more opponents.
{T}: Add {W} or {B}.
Destroy target creature. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that...
Battlefront — Whenever Korok attacks, creatures you control get +X/+X until end of turn, where X is the number of opponents you attacked this turn.
When this enchantment enters, create a number of 2/1 red Klingon Warrior creature tokens with haste equal to the number of opponents you have. Creatures you control have melee. (Whenever...
Trample If a creature you control would enter while you control an attacking creature, instead it enters tapped and attacking. Whenever another creature you control enters, it gets +1/+1 until...
Trample If a creature you control would enter while you control an attacking creature, instead it enters tapped and attacking. Whenever another creature you control enters, it gets +1/+1 until...
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that...
This land enters tapped unless you have two or more opponents.
{T}: Add {W} or {B}.
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip {1}