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'Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
'Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
'Trample
This creature enters with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.
'This land enters tapped. {T}: Add {C}. {3}, {T}, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle....
'{T}: Add {W}.
{T}: Return target legendary creature to its owner's hand.
'As this artifact enters, choose an opponent. At the beginning of the chosen player's upkeep, this artifact deals X damage to that player, where X is 3 minus the number...
'Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of...
'Whenever an opponent discards a card, that player loses 2 life.
Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card.
'Haktos attacks each combat if able.
As Haktos enters, choose 2, 3, or 4 at random.
Haktos has protection from each mana value other than the chosen number.
'{T}: Add {C}.
{4}, {T}: Target creature can't be blocked this turn.
'Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)...
'Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.