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Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
({T}: Add {U} or {R}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Untap all artifacts you control during each other player's untap step.
Artifact creatures you control have "{T}: Add {C}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source."
This land enters tapped unless you have two or more opponents.
{T}: Add {W} or {B}.
This spell can't be countered.
Destroy all creatures.
At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and...
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle this card,...
({T}: Add {R} or {W}.)
This land enters tapped unless you control two or more basic lands.
Seek out — Whenever you draw your second card each turn, double the number of each kind of counter on target artifact or creature you control.
Deathtouch
Whenever you draw a card, you gain 2 life.
Whenever an opponent draws a card, they lose 2 life.
Flash You control your opponents while they're searching their libraries. While an opponent is searching their library, they exile each card they find. You may play those cards for as...