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'Flying
If damage would be dealt to you, prevent that damage and mill twice that many cards.
'If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. [+1]: Look at...
'{T}: Exile target creature card from a graveyard that was put there this turn. Create a token that's a copy of it, except it's a Nightmare in addition to its...
Pokémon - Stage 1 HP: 50 Pokémon Power - Transparency: Whenever an attack does anything to Haunter, flip a coin. If heads, prevent all effects of that attack, including damage,...
Pokémon - Basic, Prism Star HP: 160 ◇ (Prism Star) Rule: You can't have more than 1 ◇ card with the same name in your deck. If a ◇ card...
'Flash Flying When this creature enters, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the...
'When this creature enters, target creature loses its name.
Creatures you control have protection from creatures with no names.
Pokémon - Basic HP: 70 Nightmare 10: Darkness | Your opponent's Active Pokémon is now Asleep. Damage Play: Darkness, Colorless | Move as many damage counters on your opponent's Benched...
'As long as you aren't playing with sleeves, Fear of Unsleeved Decks gets +1/+1 and has trample. (No, you can't start with sleeves and then remove them.)
'Flying
When this creature enters, target opponent discards a card and you draw a card.
'Flash Flying When this creature enters, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the...
Conceal your sinister plots behind the Ravenloft: The Horrors Within Dungeon Master’s Screen while keeping critical rules close at hand. Complete with gothic artwork and horror-centric reference tables, this illustrated, double-sided DM...