Sort by:
'{W}, Sacrifice this enchantment: Exile target creature that's attacking you or a planeswalker you control.
'Prowess
If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
'[+2]: Ugin deals 3 damage to any target. [−X]: Exile each permanent with mana value X or less that's one or more colors. [−10]: You gain 7 life, draw seven...
'Target player loses 4 life and you gain 4 life.
'{T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card.
'{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it...
Soul Reavers who choose to fight on foot are perhaps more terrifying than their mounted brethren. For they are driven to this choice by the sheer, urgent depth of their...
'Target player loses 4 life and you gain 4 life.
'Whenever another creature you control enters, you gain 1 life and get {E} (an energy counter). Whenever you attack, you may pay {E}{E}{E}. When you do, put two +1/+1 counters...
'Exile this creature from your hand: Add {G}.
'Exile this creature from your hand: Add {G}.
'Prevent all damage one or two target creatures would deal this turn.