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'Vigilance
'When this creature enters, choose one or more — • Return target card you own in exile that has an Adventure to your hand. • Put target card you don't...
'Enchant creature
Enchanted creature has indestructible.
Whenever a creature enters, you may attach this Aura to that creature.
'Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
'When this creature enters, choose one or more — • Return target card you own in exile that has an Adventure to your hand. • Put target card you don't...
'When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the...
'Defender (This creature can't attack.) You have hexproof. (You can't be the target of spells or abilities your opponents control.) Prevent all noncombat damage that would be dealt to other...
'Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
'Flash Vigilance When this creature enters, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its...
'Vigilance, reach
'When this creature enters, choose one or more — • Return target card you own in exile that has an Adventure to your hand. • Put target card you don't...
'{T}: Add {G}.
Put a -1/-1 counter on this creature: Untap this creature.