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'As long as Archelos is tapped, other permanents enter tapped.
As long as Archelos is untapped, other permanents enter untapped.
'Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.
'Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your end step,...
'Flash
Enchant creature
Enchanted creature gets -2/-0 and loses all abilities. (Mutating onto the creature won't give it new abilities. It can gain abilities in other ways.)
'({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your...
'This creature can't be blocked by creatures with horsemanship.
'{T}: Add {G}.
'Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle. Flashback {5}{B} (You may cast this card from your...
'{1}, {T}: Target land becomes the basic land type of your choice until end of turn.
'Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.
'Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle. Flashback {5}{B} (You may cast this card from your...
'Whenever you draw your second card each turn, this creature gains flying until end of turn.