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'As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}.
When this creature enters, draw a card.
'Flash
When this creature enters, target permanent becomes the color or colors of your choice until end of turn.
Exhaust — {X}{U}{U}, {T}: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.)
Character - Merfolk Color: Green Cost: 1 Power: 2000 Counter: +1000 Attribute: Wisdom [On Play] Look at 4 cards from the top of your deck; reveal up to 1 {Fish-Man}...
At the beginning of your end step, untap target Merfolk you control.
Other Merfolk you control get +1/+1.
'Tap another untapped Merfolk you control: Kumena can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. Tap five untapped Merfolk you control: Put a +1/+1...
'Whenever another Merfolk you control enters, put a +1/+1 counter on target Merfolk you control.
'When you control no Islands, sacrifice this creature. You may choose not to untap this creature during your untap step. {T}: Gain control of target creature whose controller controls an...
'Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 0/1 {T}: Draw a card, then discard a card. LEVEL 3+ 0/1...
Flying
Whenever this creature becomes tapped, another target Merfolk you control gets +2/+0 until end of turn.
'Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Flying