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'{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
'{T}: Add one mana of any color in your commander's color identity.
'{T}: Add {W}.
{T}: Return target legendary creature to its owner's hand.
'Whenever you cast an instant or sorcery spell, you may tap three untapped creatures you control. If you do, copy that spell. You may choose new targets for the copy.
'Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.
'This land enters tapped.
{T}: Add {W} or {U}.
{2}{W}{U}, {T}, Sacrifice this land: Draw a card.
Trainer - Stadium This card stays in play when you play it. Discard this card if another Stadium card comes into play. Once during each player's turn (before attacking), that...
'{T}: Add one mana of any color in your commander's color identity.
'Heroic — Whenever you cast a spell that targets this creature, you may pay {X}. If you do, put X +1/+1 counters on this creature.
'{T}: Add one mana of any color in your commander's color identity.
'{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
'Whenever you cast a multicolored spell, put a +1/+1 counter on this creature.