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'Protection from red Elemental creatures you control get +1/+1. When this creature enters, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each {U}...
This land enters tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.
'At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on...
'Enchant creature Enchanted creature gets +1/+1, has menace, and is a Symbiote in addition to its other types. You may cast this card from your graveyard by discarding a card...
'Ward—Pay 3 life. Whenever The Meep attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X...
'This land enters tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.
'Exile target permanent with mana value 1.
'As an additional cost to cast this spell, return a permanent you control to its owner's hand.
Flying
'As an additional cost to cast this spell, return a permanent you control to its owner's hand.
Flying
'When this enchantment enters, exile target creature or enchantment an opponent controls until this enchantment leaves the battlefield. (That permanent returns under its owner's control.)
'Put target creature into its owner's library second from the top.
'This land enters tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.