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Pokémon - Stage 1 HP: 100 Metal Claw 30: Metal, Colorless Magnetic Blast 60: Metal, Colorless, Colorless Weakness: Fire ×2 Resistance: Grass -30 Retreat Cost: Colorless, Colorless, Colorless Flavor Text:...
Pokémon - Basic HP: 60 Unamplified Soundwave: Psychic | This attack does 30 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) If you...
Pokémon - Stage 1 HP: 120 Beat 30: Colorless, Colorless Fickle Impact 180: Fighting, Colorless, Colorless | If you have exactly 2, 4, or 6 Prize cards remaining, this attack...
Pokémon - Stage 1 HP: 90 Ability - Curse of Devolution: When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may...
Pokémon - Stage 1 HP: 130 Spike Draw 40: Metal | Draw a card. Knuckle Impact 160: Metal, Metal, Colorless | During your next turn, this Pokémon can't attack. Weakness:...
Pokémon - Stage 1 HP: 90 Slash 20: Fire Raging Flames 60: Fire, Fire | Discard the top 3 cards of your deck. Weakness: Water ×2 Retreat Cost: Colorless, Colorless...
Pokémon - Stage 2 HP: 150 Energy Cutoff 60: Colorless, Colorless | Discard an Energy from your opponent's Active Pokémon. Loop Cannon 160: Colorless, Colorless, Colorless | Put 2 Energy...
Pokémon - Basic HP: 60 Reaction 10: Metal | Switch this Pokémon with 1 of your Benched Pokémon. Weakness: Fire ×2 Resistance: Grass -30 Retreat Cost: Colorless, Colorless, Colorless Flavor...
Pokémon - Stage 1 HP: 140 Mud Bomb 50: Fighting, Colorless Heavy Slam 180-: Fighting, Fighting, Colorless | This attack does 30 less damage for each Colorless in your opponent's...
Pokémon - Basic HP: 70 Collect: Fire | Draw a card. Flare 30: Fire, Fire Weakness: Water ×2 Retreat Cost: Colorless Flavor Text: It has a preference for hot things....
Pokémon - Basic HP: 70 Tail Trickery 10: Psychic | Your opponent's Active Pokémon is now Confused. Weakness: Metal ×2 Retreat Cost: Colorless Flavor Text: Its upper whiskers are sensors...
Pokémon - Stage 1 HP: 140 Head Crack 30: Grass | Choose 1 of your opponent's Active Pokémon's attacks. During your opponent's next turn, that Pokémon can't use that attack....