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Pokémon - Stage 1 HP: 110 Ability - Scorching Scales: Put 4 damage counters instead of 2 on your opponent's Burned Pokémon between turns. Burning Wind 70: Fire, Colorless, Colorless...
Trainer - Stadium Once during each player's turn, if that player has 6 Pokémon in play, he or she may heal 10 damage from each of his or her Pokémon....
Pokémon - Basic HP: 60 Sand Attack: Colorless | If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack...
Pokémon - Stage 1 HP: 80 Healing Scale: Remove 1 damage counter from each of your Pokémon. Sand Tomb 30: Colorless, Colorless | The Defending Pokémon can't retreat during your...
Pokémon - Stage 2 HP: 130 Ability - Nighttime Maneuvers: Once during your turn, if this Pokémon is in the Active Spot, you may use this Ability. Search your deck...
Pokémon - Stage 1 HP: 120 Fire Fang 20: Fire, Colorless | The Defending Pokémon is now Burned. Thrash 70+: Fire, Colorless, Colorless | Flip a coin. If heads, this...
Pokémon - Stage 2 HP: 160 Ability - Slimy Sliding: When your opponent's Active Pokémon retreats, your opponent flips a coin. If tails, Energy for its Retreat Cost is not...
Pokémon - Stage 1 HP: 180 Splashing Panic 70×: Water | Discard the top 7 cards of your deck, and this attack does 70 damage for each Misty's Pokémon that...
Pokémon - Stage 1 HP: 130 Full Retaliation 30+: Colorless, Colorless | This attack does 30 more damage for each damage counter on each of your Benched Magikarp. Thrash 100+:...
Pokémon - Stage 2 HP: 150 Ability - Precious Gift: Once at the end of your turn (after your attack), you may use this Ability. Draw cards until you have...
Pokémon - Stage 1 HP: 100 Ability - Clairvoyant Sense: Once during your turn, you may attach a Basic Psychic Energy card from your hand to 1 of your Benched...
Pokémon - Stage 1 HP: 110 Ability - Slush Rush: Once during your turn (before your attack), you may draw a card. Smash Turn 50: Water, Colorless, Colorless | Switch...