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'Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)
'Each opponent can't draw more than one card each turn. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may...
'Trample {5}: Search your library for an artifact card with mana value 5 or less, put it onto the battlefield tapped, then shuffle. {5}, Exile Soul of Mirrodin from your...
'Whenever a player casts a spell, that player returns a land they control to its owner's hand.
'Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until...
'[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [−3]: Target creature gets +X/+X or -X/-X until end of turn, where X...
'If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
{T}: Add {B}.
{T}: Add {W}. Activate only if you control a Plains or a Swamp.
'Search your library for a permanent card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.
'{T}: Add {C}{C}.
'Trample
Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
'{T}: Add {C}.
{T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.