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'Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Create X 1/1 black Faerie Rogue creature...
'Flying, deathtouch
Other Faeries you control get +1/+1.
Whenever another Faerie you control dies, you draw a card and you lose 1 life.
'Flying, ward {2}
Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.)
'Flying
Whenever this creature deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.
'When this creature enters, target opponent creates four 1/1 blue Faerie creature tokens with flying.
{G}: Regenerate this creature.
'Flying When this creature enters, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player...
'As long as you control a Faerie, this creature gets +1/+1 and has flying.
'Flash (You may cast this spell any time you could cast an instant.)
Flying
You may cast spells as though they had flash.
'Flying Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie...
'Flash (You may cast this spell any time you could cast an instant.)
Flying
You may cast spells as though they had flash.
'Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying.