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'Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose one — •...
'Protection from black
{W}: This creature gains flying until end of turn.
{W}{W}: This creature gets +1/+0 until end of turn.
'Protection from white
{B}: This creature gains first strike until end of turn.
{B}{B}: This creature gets +1/+0 until end of turn.
'Vigilance, protection from multicolored When this creature enters, put a +1/+1 counter on target creature you control. Whenever this creature or another creature you control dies, if it had a...
'First strike
{W}{U}{B}{R}{G}: Until end of turn, this creature becomes a Dragon, gets +5/+3, and gains flying and trample.
'{3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature...
'Haste
When Éowyn enters, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.
'{B}{B}, {T}: Destroy target white creature.
'(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III —...
'At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent of their choice. If that player can't, they discard a card, they lose 2 life, you...
'Flying
Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking.
'Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying.