Sort by:
'Defender, flying
Prevent all combat damage that would be dealt to this creature.
'{T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to this creature instead.
'Defender
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
'This creature has vigilance as long as you control a Gate.
'Council's dilemma — When this creature enters, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on this creature for each strength vote and create...
'First strike
{1}{B}: Regenerate this creature.
'First strike
{1}{B}: Regenerate this creature.
'When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
'This creature has vigilance as long as you control a Gate.
'Whenever another creature enters, untap this creature.
When a dwarf lord goes to war, he does so surrounded by his personal guard and military advisors. Most of his retinue are Ironguard – handpicked warriors and sworn protectors...
'Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of...