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Character - Cross Guild Color: Blue Power: 5000 Attribute: Slash [Activate: Main] You may return this Character to the owner's hand: If you have 3 or more blue {Cross Guild}...
Flying
If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.
'Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you...
'Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand...
'({U/B} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Activate only as a sorcery. {3}{B}: Target player discards a card. Activate only as a...
'When you cast this spell, up to two target players each manifest two cards from their hands. For each card manifested this way, you draw a card. (To manifest a...
'At the beginning of your upkeep, discard a card.
As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way. {2}: Mimeoplasm becomes...
This land enters tapped.
{T}: Add {R}.
'Revolt — As long as a permanent left the battlefield under your control this turn, if a source you control would deal noncombat damage to an opponent or a permanent...
'({R/G} can be paid with either {R} or {G}.) {3}{R}, Sacrifice a land: This creature deals 2 damage to target player or planeswalker. {3}{G}: Target creature gets +2/+2 until end...
'Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of...