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'Black spells you cast cost {1} less to cast.
Fury - Spell [Reaction] (Play any time, even before spells and abilities resolve.) Choose a unit and an Equipment with the same controller. Attach that Equipment to that unit or...
Body - Spell [Action] (Play on your turn or in showdowns.) As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's...
Fury - Spell
[Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. If it would die this turn, banish it instead.
Chaos - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
Discard 1, then draw 2.
Fury - Spell
[Action] (Play on your turn or in showdowns.)
Deal 4 to a unit at a battlefield. Draw 1.
'At the beginning of each player's end step, if that player didn't cast a spell this turn, this enchantment deals 2 damage to that player.
Fury - Spell [Action] (Play on your turn or in showdowns.) Deal 2 to a unit at a battlefield. This deals 1 Bonus Damage for each card with this name...
Chaos - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
Move up to 2 friendly units to base.
Fury - Spell
[Action] (Play on your turn or in showdowns.)
Deal 2 to a unit at a battlefield.
Chaos - Spell
Play two 1 {M} Tentacle unit tokens from Bilgewater.
[Flow] {3} (You may play this from your trash for its Flow cost. Then banish it.)
Mind - Spell [Reaction] (Play any time, even before spells and abilities resolve.) Give a unit -4 {M} this turn. [Predict]. (Look at the top card of your Main Deck....