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'Target player mills a card.
Draw a card at the beginning of the next turn's upkeep.
'{T}: Add {C}.
{T}: Add {G} or {W}. This land deals 1 damage to you.
'Whenever this creature blocks or becomes blocked by a creature, that creature can't be regenerated this turn.
'Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
'{1}, {T}, Sacrifice a creature: This artifact deals 2 damage to any target.
'At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. {B}: This enchantment deals 1 damage to each creature and each player. Activate...
'{1}, {T}: Tap target artifact, creature, or land.
'Untap all white creatures you control.
Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
'Trample
This creature can't attack if defending player controls an untapped creature with power 3 or greater.
This creature can't block creatures with power 3 or greater.
'Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.
'Attacking creatures get +1/+0 and gain trample until end of turn.