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'Search your library for any number of land cards, exile them, then shuffle.
'Add two mana in any combination of colors.
Draw a card.
'At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you.
{T}: Add {C}{C}.
'At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you.
{T}: Add {C}{C}.
'At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you.
{T}: Add {C}{C}.
'Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put...
'Flash
Ward {2}
This creature enters tapped unless it's your turn.
'Flash
Ward {2}
This creature enters tapped unless it's your turn.
'Lands target player controls don't untap during their next untap step.
'Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. This Aura deals 2 damage to that player. Prevent X...
'You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up...
'If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost.
Exile any number of target spells.