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'Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up...
First strike, trample, lifelink Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent...
'If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. {T}: Add X mana...
'Whenever Boromir enters or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your...
'Whenever Boromir enters or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your...
'Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0}
'When this enchantment enters, create a 2/2 white Knight creature token with vigilance.
When this enchantment is put into a graveyard from the battlefield, scry 2.
{2}{W}: Sacrifice this enchantment.
'Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0}
'Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0}
'Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0}
'Whenever one or more creatures attack, this enchantment deals damage to each of those creatures equal to the number of attacking creatures.
Battlefield Role: Mainstay Line Infantry, Short Ranged InfantryClass: LightType: Infantry The wealth that can be earned in a single successful raid far eclipses anything a Nord might hope for while...