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'Whenever a creature dies, this creature gets +2/+2 until end of turn.
'Menace Whenever this creature attacks, exile up to one card of each card type from defending player's graveyard. Put a +1/+1 counter on this creature for each card exiled this...
'Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
'Equipped creature has flying and lifelink.
Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards.
Equip {3}
'Flying
Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
'Menace
When this creature enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke—Exile a black card from your hand.
'Trample When Hugs enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards. You may play an additional land...
'Trample Whenever this creature deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard...
'Flying
Vigilance (Attacking doesn't cause this creature to tap.)
'Trample Whenever this creature deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard...
'{T}: Add {C}.
{T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.
'{T}, Sacrifice an artifact: Target player mills three cards.
Whenever an artifact enters, you may untap this artifact.