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'({2/R} can be paid with any two mana or with {R}. This card's mana value is 6.)
Flame Javelin deals 4 damage to any target.
'Flame Jab deals 1 damage to any target.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
'{R}: Target creature gets +1/+0 until end of turn.
'Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card...
'Sorcerous Inspiration — At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Fire of Tzeentch — Whenever you cast...
'Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.
'Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
'{1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. When this creature enters, discard any number of cards, then draw that many cards. When this creature...
'Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
'At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens...
'Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
'Put X +1/+1 counters on target creature, where X is the number of noncreature, nonland cards in your graveyard. It gains flying until end of turn. Rebound (If you cast...