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Discard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)
Discard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)
'Haste
{R}: This creature can't be blocked this turn except by creatures with defender.
'Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.
'Draw three cards. You may play an additional land this turn.
'Vigilance
Enrage — Whenever this creature is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you...
'Flash
Defender, haste
{1}{U}, {T}: Copy target spell you control that wasn't cast. You may choose new targets for the copy.
'At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled this...
'Vigilance
Enrage — Whenever this creature is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
'Haste
{R}: This creature can't be blocked this turn except by creatures with defender.
'Whenever another red creature you control enters, this creature gets +1/+0 until end of turn.