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'Enchant land
As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0.
When this Aura leaves the battlefield, it deals 1 damage to each Goblin creature.
'When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
'Other Goblins get +1/+1 and have mountainwalk.
'Triple strike (This creature deals first-strike, regular, and last-strike combat damage.)
'This creature can't attack unless you control more creatures than defending player.
This creature can't block unless you control more creatures than attacking player.
Cowardly and vicious, the Goblin Sneeks hide in the shadow of their masters, waiting for the right time to strike.contains:
1 Metal Miniature
20mm Square Base
Supplied unassembled and unpainted
'{R}: This creature gains flying until end of turn.
'Whenever this creature attacks, Goblin creatures you control get +1/+1 until end of turn.
'Instant and sorcery spells you cast cost {1} less to cast.
'Other Goblins you control get +1/+1.
Sacrifice a Goblin: Destroy target artifact.
'Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
{1}{R}: This creature gets +2/+0 until end of turn.
'(Gobland isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {R}.")
Gobland can't block.