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'You may spend white mana as though it were red mana.
'You may spend white mana as though it were red mana.
'{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.
'{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
'At the beginning of your upkeep, you may add {C}{C}. You can't spend this mana to cast spells.
'You may spend white mana as though it were red mana.
'Sacrifice a land: You gain 2 life.
'If this card is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere,...
'At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of...
'Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.
'All permanents are colorless.
'At the beginning of your upkeep, you may say "Ach! Hans, run! It's the . . ." and the name of a creature card. If you do, search your library...