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Whenever an artifact you control enters, surveil 1. At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to...
'When this artifact enters, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from...
9 cards per pack, 16 packs per display Meliodas and his merry band returns to the Weiß Schwarz stage to face off against new foes in the form of the...
'Hideaway 5 (When this artifact enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)...
How Many Pages Can You Fill? Just like a Pokédex, a binder makes it easy to keep track of your Pokémon collection! With this 9-pocket binder, you can show off...
A Treasure Chest Packed with Pokemon! This sturdy metal case contains more than a dozen special Pokemon goodies, including some not found anywhere else. The Pokemon Trading Card Game: Collector...
'When this creature enters, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token. When this creature dies, create a token that's a copy of target...
'Flying
When this creature enters, if an opponent lost life this turn, each opponent discards a card.
'Activated abilities of artifacts can't be activated.
'Whenever another creature you control enters or dies, if that creature's power is greater than this creature's, put a +1/+1 counter on this creature. As long as this creature has...
'Flying
When this creature enters, if an opponent lost life this turn, each opponent discards a card.
Flying Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card...