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'Flash
Flying
When this creature enters, target Spirit gains hexproof until end of turn.
You may cast Spirit spells as though they had flash.
'Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature has ward {2}. (Whenever it becomes the...
Add {R} for each tapped land your opponents control.
'You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, they may copy this spell and may choose a new target for...
'Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may...
'Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose...
'This land enters tapped.
As this land enters, choose a color other than green.
{T}: Add {G} or one mana of the chosen color.
12 cards per pack, 16 packs per box, 16 boxes per caseChainsaw Man enters the battlefield of UNION ARENA!The anime “Chainsaw Man” and “Chainsaw Man- The Movie: Reze Arc” join...
'Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may...
'Players can't cast spells that share a color with the spell most recently cast this turn.
'Flash
Flying
When this creature enters, target Spirit gains hexproof until end of turn.
You may cast Spirit spells as though they had flash.
'Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.