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From $2.00
'This land enters tapped. {T}: Add {B} or {G}. {2}{B}{G}: This land becomes a 4/4 black and green Horror creature until end of turn. It's still a land. Whenever this...
From $2.50
'Menace
Whenever you gain life, you may pay {B}. If you do, return target creature card from your graveyard to your hand.
$22.00
Model Kit: High Grade
Gundam Series: The Witch From Mercury
Scale: 1/144
From $53.25
'This land enters tapped. {T}: Add {C}. Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black...
From $3.75
'At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
From $39.75
'Flying
Whenever you cast a spell, add {R} and put a +1/+1 counter on The Vision and Scarlet Witch.
From $3.25
'Menace Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft — Whenever you...
From $15.25
'Flying Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts...
From $8.50
'Menace Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft — Whenever you...
From $3.75
'Menace Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft — Whenever you...
From $17.50
'At the beginning of your upkeep, sacrifice this enchantment unless you pay 2 life. At the beginning of the end step, destroy all untapped creatures that didn't attack this turn,...
From $5.25
'Menace Ward—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.) Magecraft — Whenever you...