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'Enchant land
When this Aura enters, draw a card.
Enchanted land has "{T}: Add one mana of any color."
'Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
'At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
'At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
'Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
'({T}: Add {B} or {G}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
'Exile target nonland permanent. You lose 3 life.
'At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
'Exile target nonland permanent. You lose 3 life.
'Deathtouch Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card....
'Deathtouch Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card....