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'(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Until your next turn, whenever a creature attacks you or a planeswalker...
'(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Until your next turn, whenever a creature attacks you or a planeswalker...
Judgment. Temperance. Justice. The Tower. The soothsayer’s tarot wove a tale of a grim future, hard to put out of your mind. But when you learn that four people have...
The reading is not yet complete. The cards spin a new story, and you are the key. Experience The Circle Undone campaign with all-new player cards, new scenario cards designed...
Become a hero worthy of the Forgotten Realms and carve out a path of your own in this 192-page compendium of player options. THE REALMS WILL KNOW YOUR NAME—Go from...
16 cards per pack, 24 packs per box Part the Mistveil beckons you to venture beyond the veil to the hanging villages suspended between the perilous terrain of Misteria's canyons...
Unholy Heat deals 2 damage to target creature or planeswalker. Delirium — Unholy Heat deals 6 damage instead if there are four or more card types among cards in your...
'{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
'{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
'{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
'{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
'{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.