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From $1.25
'Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
From $7.50
'You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you...
From $7.50
'[+1]: Draw a card. At the beginning of the next end step, untap up to two lands. [−3]: Put target nonland permanent into its owner's library third from the top....
From $2.75
'Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
From $3.50
'If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
From $21.50
'At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
From $8.25
'You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you...
From $10.50
'You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [−3]: Target creature you...
From $47.00
'Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one...
From $3.25
'If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
From $3.25
'If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
From $41.75
'Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they...