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$0.25
'Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {0}: The next 1 damage that would be dealt to this creature...
From $17.75
'{T}: Add {C}.
{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
From $10.00
'Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.
From $25.25
'When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card...
'Protection from red
Whenever a player casts a red spell, you may gain 1 life.
'Protection from red
Whenever a player casts a red spell, you may gain 1 life.
'Protection from red
Whenever a player casts a red spell, you may gain 1 life.
'Protection from red
Whenever a player casts a red spell, you may gain 1 life.
'Protection from red
Whenever a player casts a red spell, you may gain 1 life.
'Protection from red
Whenever a player casts a red spell, you may gain 1 life.
'This creature can't be the target of red spells or abilities from red sources.
{T}: This creature deals 1 damage to any target.
'Haste
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.