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'{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a...
'{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a...
'{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a...
'{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a...
{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a...
'[+2]: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities. [−2]: Target player draws two cards. Until your next...
'[+2]: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities. [−2]: Target player draws two cards. Until your next...
'[+2]: During target player's next turn, each creature that player controls attacks if able. [−2]: Rowan Kenrith deals 3 damage to each tapped creature target player controls. [−8]: Target player...
'[+2]: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities. [−2]: Target player draws two cards. Until your next...
'[+2]: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities. [−2]: Target player draws two cards. Until your next...
'When The Kenriths' Royal Funeral enters, exile up to two target legendary creature cards from your graveyard. You draw X cards and you lose X life, where X is the...
'Enchant creature When this Aura enters, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other...