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$5.00 – $25.25
Pokémon - Basic HP: 90 Pokémon Power - Thick Skinned: Snorlax can't become Asleep, Confused, Paralyzed, or Poisoned. This power can't be used if Snorlax is already Asleep, Confused, or...
$28.00 – $105.50
Pokémon - Stage 1 HP: 70 Quick Attack 10+: Colorless, Colorless | Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack...
$6.50 – $16.75
Pokémon - Stage 2 HP: 80 Pokémon Power - Heal: Once during your turn (before your attack), you may flip a coin. If heads, remove 1 damage counter from 1...
$0.25 – $1.00
Pokémon - Stage 1 HP: 70 Scratch 20: Colorless, Colorless Pounce 30: Colorless, Colorless, Colorless | If the Defending Pokémon attacks Persian during your next turn, any damage done by...
$54.75 – $172.75
Pokémon - Basic HP: 90 Pokémon Power - Thick Skinned: Snorlax can't become Asleep, Confused, Paralyzed, or Poisoned. This power can't be used if Snorlax is already Asleep, Confused, or...
$1.75 – $8.25
Pokémon - Stage 2 HP: 80 Wing Attack 20: Colorless, Colorless Hurricane 30: Colorless, Colorless, Colorless | Unless this attack Knocks Out the Defending Pokémon, return the Defending Pokémon and...
$12.50 – $42.75
Pokémon - Basic HP: 60 Irongrip 20: Grass, Grass | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Guillotine 50: Grass, Grass, Colorless, Colorless Weakness: Fire ×2...
$11.00 – $37.75
Pokémon - Stage 1 HP: 70 Metronome: Colorless | Choose 1 of the Defending Pokémon's attacks. Metronome copies that attack except for its Energy costs and anything else required in...
$10.00 – $31.25
Pokémon - Basic HP: 70 Swords Dance: Grass | During your next turn, Scyther's Slash attack's base damage is 60 instead of 30. Slash 30: Colorless, Colorless, Colorless Weakness: Fire...
$1.50 – $8.00
Pokémon - Basic HP: 60 Lullaby: Colorless | The Defending Pokémon is now Asleep. Pound 20: Colorless, Colorless Weakness: Fighting ×2 Resistance: Psychic -30 Retreat Cost: Colorless Flavor Text: When...
$0.25 – $0.50
'({T}: Add {U} or {B}.)
This land enters tapped unless you control two or more basic lands.
'This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {B} or {G}.