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From $5.00
'As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with...
From $10.50
'Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the...
From $6.75
'Whenever an artifact becomes tapped or a player activates an artifact's ability without {T} in its activation cost, this enchantment deals 1 damage to that artifact's controller.
From $4.75
'This land enters tapped unless you control two or more other lands.
{T}: Add {B} or {R}.
'Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that...
'Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that...
Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that...
'Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that...
'Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that...
'Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that...
'As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with...