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'Whenever you cast an instant or sorcery spell, put a charge counter on this enchantment. {1}{U}, Remove two charge counters from this enchantment: Draw a card. {1}{R}, Remove five charge...
'Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
'Scry 4, then draw two cards.
'This artifact enters tapped.
{T}: Add two mana of different colors.
'This artifact enters tapped.
{T}: Add two mana of different colors.
'This artifact enters tapped.
{T}: Add two mana of different colors.
'Scry 4, then draw two cards.
'Scry 4, then draw two cards.
'Scry 4, then draw two cards.
'This artifact enters tapped.
{T}: Add two mana of different colors.
'You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep.
Flying
At the beginning of your upkeep, scry 1.
'Choose one —
• Draw X cards.
• Invoke the Firemind deals X damage to any target.