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$39.99
The last remnants of the Jedi Order tremble in fear as Inquisitors stalk them to the farthest corners of the galaxy! The Grand Inquisitor, a long-lived Pau’an, leads the Inquisitorius...
Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
Trainer
Show the top 3 cards of your deck to all players. Put any Fire Energy cards there into your hand and discard the rest.
'Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
Trainer
Show the top 3 cards of your deck to all players. Put any Fire Energy cards there into your hand and discard the rest.
'Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
'Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
Calm - Unit
[Deflect] (Opponents must pay {RR} to choose me with a spell or ability.)
When you choose or ready me, give me +1 {M} this turn.
Calm - Unit
[Deflect] (Opponents must pay {RR} to choose me with a spell or ability.)
When you choose or ready me, give me +1 {M} this turn.
'First strike, haste Whenever this creature attacks, another target attacking Knight you control gets +1/+0 until end of turn. Equip abilities you activate that target this creature cost {3} less...
Calm - Unit
[Deflect]
When you choose or ready me, give me +1 {M} this turn.
'First strike, haste Whenever this creature attacks, another target attacking Knight you control gets +1/+0 until end of turn. Equip abilities you activate that target this creature cost {3} less...