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From $10.75
'Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
From $1.00
'Skulk (This creature can't be blocked by creatures with greater power.) Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a...
From $4.75
'Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
From $2.25
'Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
From $1.00
'Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
From $1.75
'Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
$53.99
Select your Turtle! Unleash mutagenic mayhem and battle your friends in Commander, Magic's most popular multiplayer format. Throw down with any two of these partnered pals— Leonardo, Donatello, Raphael, Michelangelo, or...
From $7.75
'Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
From $0.25
'When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto...
From $5.75
{T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
From $1.00
'Devoid (This card has no color.)
Whenever a land an opponent controls enters, that player exiles the top two cards of their library and you draw two cards.
From $5.50
'Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)