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Calm - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
Counter a spell if an opponent has played another spell this turn.
'This land enters tapped.
{T}: Add {U}, {B}, or {R}.
'If damage would be dealt to a player, that player exiles that many cards from the top of their library instead.
'This land enters tapped.
{T}: Add {U}, {B}, or {R}.
'This land enters tapped.
{T}: Add {U}, {B}, or {R}.
'This land enters tapped.
{T}: Add {U}, {B}, or {R}.
'If damage would be dealt to a player, that player exiles that many cards from the top of their library instead.
'This land enters tapped.
{T}: Add {U}, {B}, or {R}.
'This land enters tapped.
{T}: Add {U}, {B}, or {R}.
'This land enters tapped.
{T}: Add {U}, {B}, or {R}.
'Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When this creature attacks, sacrifice it at end of combat.
'This land enters tapped.
{T}: Add {U}, {B}, or {R}.