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'{T}: Add {C}.
{4}: Put two +1/+1 counters on this land. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
'{T}: Add {C}.
{4}: Put two +1/+1 counters on this land. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
'{T}: Add {C}.
{4}: Put two +1/+1 counters on this land. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
'{T}: Add {C}.
{4}: Put two +1/+1 counters on this land. Then you may have it become a 0/0 Elemental creature until end of turn. It's still a land.
'This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {B}.
'At the beginning of your upkeep, each player draws a card.
Whenever an opponent draws a card, that player loses 1 life.
'At the beginning of your upkeep, each player draws a card.
Whenever an opponent draws a card, that player loses 1 life.
'This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {B}.
{T}: Add {C}.
Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
'{T}: Add {C}.
Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
'This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {W} or {B}.
'At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.) Whenever one or more land cards...