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$0.25
'Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
$2.25 – $2.75
'Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with a creature this turn can't cast spells.
$2.25 – $6.50
'Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with a creature this turn can't cast spells.
$1.50 – $2.25
'Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return this card to its...
$0.25
'Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may tap target creature.
$2.00 – $5.25
'Flying, double strike You have hexproof. If your life total would be reduced to 0 or less, instead transform this creature and your life total becomes 3. Then if this...
$0.25
'Flying
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Ally.
$2.00 – $2.50
'Flying, double strike You have hexproof. If your life total would be reduced to 0 or less, instead transform this creature and your life total becomes 3. Then if this...
$4.75 – $7.50
'Whenever a creature you control enters, you gain life equal to its toughness.
$4.70
The Warpaints Fanatic: Angelic Red is a strong red that works well as a base coat or first red highlight. It’s the second-darkest tone from the “Warm Reds” Flexible Colour...
$1.00 – $1.50
'Flash
Flying
When this creature enters, if you cast it from your hand, exile all attacking creatures.
$79.00 – $94.50
'Flying, vigilance, indestructible
Other permanents you control have indestructible.