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From $2.00
'Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
From $5.00
'During your turn, commanders you control have indestructible. (Effects that say "destroy" don't destroy them. A creature with indestructible can't be destroyed by damage.) Partner (You can have two commanders...
From $8.25
Grand Summon — {T}: Add one mana of any color. When you next cast a creature spell this turn, that creature enters with two additional +1/+1 counters on it. Whenever...
From $36.75
'Grand Summon — {T}: Add one mana of any color. When you next cast a creature spell this turn, that creature enters with two additional +1/+1 counters on it. Whenever...
From $4.75
'{T}: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of creature sources. Whenever you cast a creature spell with...
'Vigilance, lifelink
{T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.
'Vigilance, lifelink
{T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.
'Vigilance, lifelink
{T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.
'Vigilance, lifelink
{T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.
'Vigilance, lifelink
{T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.
'Vigilance, lifelink
{T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn.
'Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Each opponent sacrifices a creature of their choice. If you have...