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You draw two cards and lose 2 life.
Seek out — Whenever you draw your second card each turn, one or two target creatures each get +2/+0 and gain lifelink until end of turn.
Seek out — Whenever you draw your second card each turn, one or two target creatures each get +2/+0 and gain lifelink until end of turn.
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
{T}: Add {C}.
{1}{U}{R}, {T}: Draw a card, then discard a card.
Reach (This creature can block creatures with flying.)
{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle. Cycling {W}{U}{B} ({W}{U}{B}, Discard...
All nonartifact creatures get -X/-X until end of turn, where X is the number of artifact creatures you control.
Flying
Whenever this creature attacks, target creature defending player controls gets -3/-0 until end of turn, then create a token that's a copy of this creature.
Choose one — • Rewrite the Past — Return one or two target creature and/or Spacecraft cards from your graveyard to your hand. • Repair the Timeline — Target opponent...
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
'Whenever this creature attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.