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'At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness {1}{B} (If you discard this...
'At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.
This land enters tapped.
{T}: Add {B} or {R}.
{4}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
'Create a 1/1 colorless Spirit creature token. Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost....
'Prevent all noncombat damage that would be dealt to creatures you control.
COMMAND Color: BLUE Level: 4 Cost: 1 Source: Mobile Suit Gundam Effect - Main: [Main] Choose 1 of your Units. It gains <Repair 2> during this turn. (At the end...
'Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.
'Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card.
'Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card.
Make a mad dash out of Arkham Asylum ™ – again! You’ve broken out before, so to make it more interesting, you’ve challenged your fellow rogues of Gotham City™ to a...
Frostgrave Wizards. Spiritualists see beyond this reality into the next. Unlike Necromancers who generally deal with corpses, bones, and other earthly remains, Spiritualists are interested in the souls of the deceased. They...